Foundations – suits go here from Ace to King
Pile – the cards drawn from the deck
Deck – the left over cards not used to setup the game
Runs – the seven columns below the Foundation, Pile and Deck
The object of the game is to get each suit (Spade, Diamond, Club and Heart) in one of the four Foundation slots. The suits must be placed in order from Ace to King.
The game and the timer will start when you make the first move. When the Deck is touched, 1 or 3 cards will be moved from the Deck to the Pile, depending on the draw settings in the Options menu.
Cards from the Pile can be placed in the Foundation slots and the Run columns. Once a card has been moved to either area, it cannot be returned to the Pile or Deck. Cards played in the Run columns must be in sequential order from King to Ace in alternating colors.
Cards from the Run columns can be played in the Foundation slots and other Run columns. In addition, a sequence of cards may also be played in other Run columns as well. The last card in any Run column will always be shown faced-up.
Empty Run columns must be started with Kings before playing other suits. Cards in the Foundation slots can be moved back into the Run columns, but there will be penalty.
If the deck runs out of cards, touch the refresh symbol to deal the cards again.
The game is won when all four suits have been placed in the Foundation slots.
Pile to Run = 5 points
Piles to Foundation = 10
Run to Foundation = 10
Turn over card in Run = 5
Foundation to Run = -15
Undo moves = -5
Refresh deck (1 draw) = -25
Refresh deck (3 draw) = -5
Time Penalty = -5 / min
3 card = 5 coins
1 card = 2 coins
1 draw = 230K / (secs to win)
3 draw = 700K / (secs to win)
Games that take less than 25 seconds are awarded the same bonus as games that take 25 seconds.
Points are tracked per game and cumulatively (wins and losses).
The user’s stats can be reset in the Options panel. This will erase all points and coins, and clear all stats.